

Increase equipment ATK (100%) when single wielding any weapon with or without shield Increase equipment MAG (200%) when single wielding dagger with or without shield Increase ATK and MAG (100%) when equipped with a dagger Increase ATK, DEF, MAG and SPR (100%) when equipped with a dagger Increase physical and magic damage against beasts (200%) Increase physical and magic damage against insects (200%) Increase physical and magic damage against reapers (200%) Increase physical and magic damage against dragons (200%) Increase physical and magic damage against machinas (200%) Increase physical and magic damage against stones (200%) Increase ability modifier (80x) for 1 turn to caster (can't be dispelled): Fierce Attack (100%)Īuto-cast Warring Spirit II at the start of a battleĪuto-cast Preemptive Full Break at the start of a battle Increase ability modifier (50x) for 1 turn to caster (can't be dispelled): Heavy Attack (100%) Physical attack with magic damage (75x) to one enemy Increase physical accuracy (100%) for 1 turn to caster Physical attack with magic damage (125x) to one enemy Physical attack with magic damage (200x) to one enemy

Mitigate damage taken (75%) for 1 turn to casterĮnable skill for 1 use to caster: Quadruple Swallow Increase magic damage against insect and stone (135%) for 3 turns to all alliesĭecrease fire resistance (150%) for 5 turns to all enemiesįire magic damage (700x) with ignore SPR (50%) to all enemiesĮnable area effect to one enemy: Increase fire physical damage (30%) for 5 turns, Increase fire magic damage (30%) for 5 turns, Increase ice resistance (50%) for 5 turnsĮnable area effect to caster: Increase fire physical damage (30%) for 5 turns, Increase fire magic damage (30%) for 5 turns, Increase ice resistance (50%) for 5 turnsĭecrease ATK and MAG (85%), DEF (87%) and SPR (88%) for 3 turns to one enemy Increase physical damage against insect and stone (135%) for 3 turns to all allies Would ya just shut up and get on with it.! Lv.5Įvade 2 physical attacks for 3 turns to all allies Increase MAG (300%, max 300%) for 1 cast while reducing SPR (50%) to caster Increase LB damage (200%) for 4 turns to caster (can't be dispelled) Increase ATK and MAG (250%) for 4 turns to caster Increase fire magic damage (30%) for 4 turns to caster Increase fire physical damage (30%) for 4 turns to caster Mitigate damage taken (75%) for 2 turns to caster Increase chance of being targeted (100%) for 2 turns to caster Decrease ATK/DEF/MAG/SPR (83%) for 5 turns to one enemyĭecrease ATK/DEF/MAG/SPR (80%) for 2 turns to all enemies
